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  • How To Start Your Voice Acting Career – Aimee Smith
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  • Making A Demo Reel That’ll Get You That Role – Kestin Howard

For Writers

  • Working As A Senior Editor At Penguin Random House - Joanna Cárdenas
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  • Building A Community Of Readers - Dexter Ong, Head Of Asia, Wattpad Studios

  • How Do I Get Published? – 9 Publishers Share How They Select Manuscripts
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  • Publishing Comics And Science Fiction – What Are Its Challenges?

  • Standing Out As An Independent Publisher

For Artists

  • How Does Nickelodeon Compete? - Syahrizan Mansor, Vice President, Nickelodeon Asia
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  • Inside Double Negative Asia - Stuart Farley, Head Of 3D, Double Negative Asia

  • Interview with Avner Geller (Dreamworks Animation)

  • Interview with Ashley Simpson (Disney XD)
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  • One Animation’s Impressive Growth – How Did It Happen?

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Young Artists' Initiative

​​​The Young Artists' Initiative is a series of workshops that trains young Creatives to develop a large-scale multimedia project.

The Young Artists' Initiative trains budding artists, writers, directors and producers to develop their skills. Students will be tutored by industry professionals, who will mentor them as they develop a large-scale project with multimedia features.

Program Structure

Create Projects

We strive to give our students flexibility and responsibility over their ideas. Guided by our team of instructors, students will have the choice to work on either of the following projects:
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Meister High (Science Fiction)

In this visual novel, players are known as "Meisters", teenagers with supernatural abilities. They will join Meister High, a school that will teach them to become superheroes.
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Crestborn (Fantasy)

In this visual novel, players are known as the "Crestborn", heroes who are destined to protect their kingdoms. They will join the Crestborn Elite, a guild that will train them to hone their abilities.
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select a specialisation

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We aim to equip our students with relevant skills, which will allow them to stand out in the media industry.

Once students have selected a project to join, they may choose to specialise in either one of the following areas:
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Story

Students in our Story Department will be responsible for each project's creative aspects. They are in charge of developing their project's story, artwork, gameplay features, and more.
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Business

Students in our Business Department will be taught to handle the budgets, schedules and legal documentation for their projects. Assisted by our partners, they will learn to recruit and communicate with freelancers who may create assets for their project. 

production process

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We will guide our students throughout their projects, and will assist them with important aspects of their production. 

Our program is structured according to a four-step process:
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Conception

Students will learn how to create and finance their original projects. They will learn the fundamentals of directing, scriptwriting, illustration and production management. They will also select an area to specialise in (e.g. directing).​
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Production

​Students may choose to work alone or in groups. During the pre-production stage of their projects, each team will work with our partners to find writers, artists and voice actors who may contribute to their pilot materials and pitch bibles.
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Pitching

Students will learn about the fundamentals of presentation and marketing. In their groups, they will pitch their ideas and creative assets to our network of producers, showrunners and multimedia executives.​
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Development

​Students who have successfully secured funding for their projects will be provided with an opportunity to expand on their ideas. Approved projects will receive guidance from industry professionals, and will be displayed to the public.

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​Join our mailing list to receive updates about our latest auditions and projects.
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Latest Projects


The Archmage Legacy: Visual Novel and Audio Drama

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A young sentinel frees a renegade magician, only to discover that he was framed for a crime he didn't commit. 

Six, a young Sentinel, is hired to guard an artefact that supposedly traps an evil magician. When Six accidentally breaks its magical seal and sets the villain free, he learns that there is more to this legend than he thought.

Six learns that Corrin - the imprisoned magician - was framed after his failed attempt to protect his kingdom from a dangerous force. Once Six discovers that his employers were the ones who unleashed it, he is forced to abandon everything he once knew, and embarks on the quest that his new friend began.

  • Financed by Media Caption Asia Pte Ltd.
  • ​Produced by Starlight Visual and Story Sight Studio.

Gate Seekers: Animated Pilot

A young warlock joins an ex-bandit, an exiled noble, and a renegade warrior on a quest to save their world.

​Icarus, a fledgling Warlock, is branded as a villain because of his dark powers. ​Despite this, Icarus yearns to prove himself as a hero, and gets his chance when he is sent on an extraordinary quest.​

Icarus is chosen to join the Gate Seekers – a guild of powerful Oracles who can control the forces of light. He is joined by Rohan, an exiled noble with superhuman dexterity; Narielle, an ex-bandit with an enchanted slingshot; and Kei, an Oracular Warrior who can conjure weapons out of light.​
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  • Supported by Kevin Balhetchet​, previously at Walt Disney Company and Pearson Television International, Head of Licensing (Disney Consumer Products).
  • ​Pilot produced by Story Sight Studio. Animated by Skynamic Studios.

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